******************************************************************************************************** .................................................Ships.................................................. ******************************************************************************************************** 0 *** OOPS! *** () Deployment: General : Max Holds: 1 Start Holds: 1 Max Shields: 16000 Hold Value: 50000 Turns/Warp: 1 XPort Range: 20 Mines: 0 Mine Disrpt: 0 Drive Value: 20000 Max Figs: 400 Figs / Wave: 100 Off Odds: 2 Def Odds: 4.4 Comp Value: 20000 Photon Miss: 0 EtherProbes: 0 Beacons: 0 Cloaks: 0 Hull Value: 5000 XP Needed: 0 Gen Torps: 0 Atomic Dets: 0 Corbomite: 0 Total Price: 95000 DensityScan HoloScan !Transwarp !PlanetScan !Interdictor CanLand !CombatScan FusionDrive !Pirate !HasPod IsPod !Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active -------------------------------------------------------------------------------------------------------- 1 Starter Ship () Deployment: General : Max Holds: 100 Start Holds: 50 Max Shields: 2000 Hold Value: 15000 Turns/Warp: 1 XPort Range: 20 Mines: 0 Mine Disrpt: 10 Drive Value: 15000 Max Figs: 10000 Figs / Wave: 3000 Off Odds: 1.8 Def Odds: 2.1 Comp Value: 29000 Photon Miss: 0 EtherProbes: 25 Beacons: 50 Cloaks: 0 Hull Value: 20000 XP Needed: 0 Gen Torps: 5 Atomic Dets: 5 Corbomite: 1500 Total Price: 79000 DensityScan HoloScan !Transwarp PlanetScan !Interdictor CanLand !CombatScan !FusionDrive !Pirate HasPod !IsPod !Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active -------------------------------------------------------------------------------------------------------- 2 Scout Marauder () Deployment: Manual The Scout Marauder is currently the fastest, conventional drive ship known to mankind. This small speedster can easily outdistance even the powerful Corellian Battleships. It is not equipped for controlling many fighters or shields, but it fights at 2 to 1 odds due to its quickness and small size. This craft cannot carry mines or Genesis Torpedoes. It may be small, but this ship's speed and range make up for much. : Max Holds: 25 Start Holds: 10 Max Shields: 100 Hold Value: 5000 Turns/Warp: 2 XPort Range: 0 Mines: 0 Mine Disrpt: 10 Drive Value: 3000 Max Figs: 250 Figs / Wave: 250 Off Odds: 2 Def Odds: 2 Comp Value: 5200 Photon Miss: 0 EtherProbes: 25 Beacons: 10 Cloaks: 5 Hull Value: 2750 XP Needed: 0 Gen Torps: 0 Atomic Dets: 5 Corbomite: 1500 Total Price: 15950 DensityScan !HoloScan !Transwarp PlanetScan !Interdictor CanLand !CombatScan !FusionDrive !Pirate !HasPod !IsPod !Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active -------------------------------------------------------------------------------------------------------- 3 Missile Frigate () Deployment: Manual Missile Frigates are really nothing more than a retro-fitted Merchant Cruiser. They maintain the same speed and range of the Merchant but can carry twice the firepower. Commanding a Frigate means that you cannot take advantage of much of the additional starship equipment available, but their combat advantages make up for that. The Missile Frigate is the only ship outfitted to carry the awesome Photon Missile. These weapons of destructions can turn StarPorts into space junk in short order. The Photon Missile was also used effectively in the Trantorian conflict to totally destroy the enemy's home planet. : Max Holds: 60 Start Holds: 12 Max Shields: 400 Hold Value: 6000 Turns/Warp: 3 XPort Range: 2 Mines: 5 Mine Disrpt: 10 Drive Value: 1000 Max Figs: 5000 Figs / Wave: 2000 Off Odds: 1.3 Def Odds: 1.3 Comp Value: 82800 Photon Miss: 10 EtherProbes: 25 Beacons: 5 Cloaks: 5 Hull Value: 11000 XP Needed: 0 Gen Torps: 0 Atomic Dets: 5 Corbomite: 1500 Total Price: 100800 !DensityScan !HoloScan !Transwarp !PlanetScan !Interdictor CanLand CombatScan !FusionDrive !Pirate HasPod !IsPod !Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active -------------------------------------------------------------------------------------------------------- 4 Big Red () Deployment: General : Max Holds: 150 Start Holds: 40 Max Shields: 10000 Hold Value: 1250000 Turns/Warp: 1 XPort Range: 15 Mines: 10 Mine Disrpt: 10 Drive Value: 1250000 Max Figs: 72000 Figs / Wave: 12000 Off Odds: 2.1 Def Odds: 1.5 Comp Value: 1250000 Photon Miss: 5 EtherProbes: 25 Beacons: 50 Cloaks: 0 Hull Value: 1250000 XP Needed: 0 Gen Torps: 5 Atomic Dets: 5 Corbomite: 1500 Total Price: 5000000 DensityScan HoloScan Transwarp PlanetScan !Interdictor CanLand CombatScan FusionDrive !Pirate HasPod !IsPod !Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active -------------------------------------------------------------------------------------------------------- 5 CEO () Deployment: General : Max Holds: 125 Start Holds: 85 Max Shields: 12000 Hold Value: 57500 Turns/Warp: 1 XPort Range: 10 Mines: 10 Mine Disrpt: 10 Drive Value: 57852 Max Figs: 30000 Figs / Wave: 6000 Off Odds: 2.3 Def Odds: 1.3 Comp Value: 57852 Photon Miss: 0 EtherProbes: 25 Beacons: 100 Cloaks: 0 Hull Value: 80000 XP Needed: 0 Gen Torps: 10 Atomic Dets: 5 Corbomite: 1500 Total Price: 253204 DensityScan HoloScan Transwarp PlanetScan !Interdictor CanLand CombatScan !FusionDrive !Pirate HasPod !IsPod !Guardian !ReqCommish ReqCorp ReqCEO !Exchangable Functional !Unique Available Active -------------------------------------------------------------------------------------------------------- 6 Casher () Deployment: General : Max Holds: 255 Start Holds: 75 Max Shields: 10000 Hold Value: 87596 Turns/Warp: 1 XPort Range: 13 Mines: 0 Mine Disrpt: 10 Drive Value: 1000 Max Figs: 5000 Figs / Wave: 2500 Off Odds: 1 Def Odds: 2.7 Comp Value: 10400 Photon Miss: 0 EtherProbes: 25 Beacons: 10 Cloaks: 0 Hull Value: 35200 XP Needed: 0 Gen Torps: 5 Atomic Dets: 5 Corbomite: 1500 Total Price: 134196 DensityScan HoloScan !Transwarp PlanetScan !Interdictor CanLand !CombatScan !FusionDrive !Pirate HasPod !IsPod !Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active -------------------------------------------------------------------------------------------------------- 7 CargoTran () Deployment: Manual The CargoTran is a large ship indeed. Though not as fast as some of its related trading cousins, this ship can move vast amounts of goods. It is typically a pacifist's ship as it does not carry much in the way of offensive capabilities but it's very large array of holds makes up for all of that. The large shield capacity of this craft makes it safe to wander hostile territory as well. This ship is considered by many to be one of the top money-makers in the Universe. : Max Holds: 125 Start Holds: 50 Max Shields: 1000 Hold Value: 27000 Turns/Warp: 4 XPort Range: 5 Mines: 1 Mine Disrpt: 10 Drive Value: 1000 Max Figs: 400 Figs / Wave: 125 Off Odds: 0.8 Def Odds: 0.8 Comp Value: 11050 Photon Miss: 0 EtherProbes: 25 Beacons: 20 Cloaks: 5 Hull Value: 12900 XP Needed: 0 Gen Torps: 2 Atomic Dets: 5 Corbomite: 1500 Total Price: 51950 DensityScan HoloScan !Transwarp PlanetScan !Interdictor CanLand !CombatScan !FusionDrive !Pirate HasPod !IsPod !Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active -------------------------------------------------------------------------------------------------------- 8 Merchant Freighter () Deployment: Manual The Merchant Freighter is the ideal ship for those traders that do not want to concern themselves with political matters. It is not a very powerful ship in combat, but its strengths are many. This ship can carry a large number of shields and manages to outdistance most ships. After all, "Those who fight and run away, live to fight another day" still holds very true in the universe as we know it today. : Max Holds: 65 Start Holds: 30 Max Shields: 500 Hold Value: 15000 Turns/Warp: 2 XPort Range: 5 Mines: 2 Mine Disrpt: 10 Drive Value: 2000 Max Figs: 300 Figs / Wave: 100 Off Odds: 0.8 Def Odds: 0.8 Comp Value: 9600 Photon Miss: 0 EtherProbes: 25 Beacons: 20 Cloaks: 5 Hull Value: 6800 XP Needed: 0 Gen Torps: 2 Atomic Dets: 5 Corbomite: 1500 Total Price: 33400 DensityScan HoloScan !Transwarp PlanetScan !Interdictor CanLand !CombatScan !FusionDrive !Pirate HasPod !IsPod !Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active -------------------------------------------------------------------------------------------------------- 9 Big Blue () Deployment: General : Max Holds: 255 Start Holds: 100 Max Shields: 10000 Hold Value: 1525589 Turns/Warp: 1 XPort Range: 12 Mines: 10 Mine Disrpt: 10 Drive Value: 1342555 Max Figs: 81000 Figs / Wave: 9000 Off Odds: 2.4 Def Odds: 1.5 Comp Value: 231000 Photon Miss: 5 EtherProbes: 25 Beacons: 150 Cloaks: 0 Hull Value: 65000 XP Needed: 0 Gen Torps: 10 Atomic Dets: 5 Corbomite: 1500 Total Price: 3164144 DensityScan HoloScan Transwarp PlanetScan !Interdictor CanLand CombatScan FusionDrive !Pirate HasPod !IsPod !Guardian ReqCommish !ReqCorp !ReqCEO !Exchangable Functional !Unique Available Active -------------------------------------------------------------------------------------------------------- 10 Scout with a POD! () Deployment: General : Max Holds: 10 Start Holds: 10 Max Shields: 1000 Hold Value: 17000 Turns/Warp: 1 XPort Range: 5 Mines: 0 Mine Disrpt: 10 Drive Value: 10000 Max Figs: 1500 Figs / Wave: 1500 Off Odds: 2.7 Def Odds: 1.3 Comp Value: 48000 Photon Miss: 0 EtherProbes: 25 Beacons: 5 Cloaks: 0 Hull Value: 15000 XP Needed: 0 Gen Torps: 1 Atomic Dets: 5 Corbomite: 1500 Total Price: 90000 DensityScan HoloScan Transwarp !PlanetScan !Interdictor CanLand CombatScan FusionDrive !Pirate HasPod !IsPod !Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active -------------------------------------------------------------------------------------------------------- 11 StarMaster (Markham Space Tech) Deployment: Manual The StarMaster represents the latest in technological advances for star travel, meeting the needs of those who desire a ship with great speed and medium cargo capacity. Developed to counter the growing threat of space piracy, the StarMaster posesses a formidable fire control and weapons system, and a high shield capacity. The price for this state-of-art craft is not cheap, but discerning traders will find that the investment will pay for itself in the long run. : Max Holds: 73 Start Holds: 20 Max Shields: 2000 Hold Value: 10000 Turns/Warp: 3 XPort Range: 3 Mines: 50 Mine Disrpt: 10 Drive Value: 10000 Max Figs: 5000 Figs / Wave: 1000 Off Odds: 1.4 Def Odds: 1.4 Comp Value: 29000 Photon Miss: 0 EtherProbes: 25 Beacons: 50 Cloaks: 5 Hull Value: 12300 XP Needed: 0 Gen Torps: 5 Atomic Dets: 5 Corbomite: 1500 Total Price: 61300 DensityScan HoloScan !Transwarp PlanetScan !Interdictor CanLand !CombatScan FusionDrive !Pirate HasPod !IsPod !Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active -------------------------------------------------------------------------------------------------------- 12 Constellation () Deployment: Manual The Constellation is the direct offspring of the Correlian Battleship. While not quite as powerful as its distinguished parent, the Constellation makes its own mark with greater speed and range. Traders have dubbed it the "baby battleship", but this "infant" is one of the most powerful and maneuverable ships available in the universe today. : Max Holds: 80 Start Holds: 20 Max Shields: 750 Hold Value: 10000 Turns/Warp: 3 XPort Range: 6 Mines: 25 Mine Disrpt: 10 Drive Value: 10000 Max Figs: 5000 Figs / Wave: 2000 Off Odds: 1.4 Def Odds: 1.4 Comp Value: 39500 Photon Miss: 0 EtherProbes: 25 Beacons: 50 Cloaks: 5 Hull Value: 13000 XP Needed: 0 Gen Torps: 2 Atomic Dets: 5 Corbomite: 1500 Total Price: 72500 DensityScan !HoloScan !Transwarp PlanetScan !Interdictor CanLand !CombatScan FusionDrive !Pirate HasPod !IsPod !Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active -------------------------------------------------------------------------------------------------------- 13 T'Khasi Orion () Deployment: Manual The T'Khasi Orion is the perfect ship for traders who want the speed and cargo capacity of the Merchant Freighter but need a bit more firepower. Offering substantially higher combat odds and fighter capacity, the T'Khasi Orion is an excellent intermediate ship. : Max Holds: 60 Start Holds: 30 Max Shields: 750 Hold Value: 15000 Turns/Warp: 2 XPort Range: 3 Mines: 5 Mine Disrpt: 10 Drive Value: 10000 Max Figs: 750 Figs / Wave: 250 Off Odds: 1.1 Def Odds: 1.1 Comp Value: 10500 Photon Miss: 0 EtherProbes: 25 Beacons: 20 Cloaks: 5 Hull Value: 6750 XP Needed: 0 Gen Torps: 1 Atomic Dets: 5 Corbomite: 1500 Total Price: 42250 DensityScan HoloScan !Transwarp PlanetScan !Interdictor CanLand !CombatScan FusionDrive !Pirate HasPod !IsPod !Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active -------------------------------------------------------------------------------------------------------- 14 Tholian Sentinel () Deployment: Manual Young corporations in need of planetary defense should consider the Sentinel. With its new planetary combat guidance system, this ship's normal combat odds of 1:1 shoot up to 4:1 when defending a corporate planet. When an enemy ship enters a sector containing a Sentinel set in defense of a corporate planet, the hostile vessel must first destroy the Sentinel and all of its fighters before it may land and attempt any action toward the planet. Remember: The Sentinel was designed primarily for Planetary defense, if used for offensive purposes its combat odds are 1:1. : Max Holds: 50 Start Holds: 10 Max Shields: 4000 Hold Value: 5000 Turns/Warp: 4 XPort Range: 3 Mines: 50 Mine Disrpt: 10 Drive Value: 10000 Max Figs: 2500 Figs / Wave: 800 Off Odds: 1 Def Odds: 1 Comp Value: 25000 Photon Miss: 0 EtherProbes: 25 Beacons: 10 Cloaks: 5 Hull Value: 7500 XP Needed: 0 Gen Torps: 1 Atomic Dets: 5 Corbomite: 1500 Total Price: 47500 DensityScan HoloScan !Transwarp !PlanetScan !Interdictor CanLand !CombatScan FusionDrive !Pirate HasPod !IsPod Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active -------------------------------------------------------------------------------------------------------- 15 Taurean Mule () Deployment: Manual "Big, slow and ugly...", seem to be the words most often overheard when someone is describing the Taurean Mule. Designed in direct competition with the CargoTran, the Mule is somewhat faster and possesses a higher cargo capacity, but it is even more vulnerable to piracy and attack than it's competitor. However, this is still a good ship for traders who have staked out "safe" trade lanes and do not have to worry about enemy attacks. : Max Holds: 150 Start Holds: 50 Max Shields: 600 Hold Value: 28000 Turns/Warp: 4 XPort Range: 5 Mines: 0 Mine Disrpt: 10 Drive Value: 10000 Max Figs: 300 Figs / Wave: 150 Off Odds: 0.5 Def Odds: 0.5 Comp Value: 10300 Photon Miss: 0 EtherProbes: 25 Beacons: 20 Cloaks: 5 Hull Value: 15300 XP Needed: 0 Gen Torps: 1 Atomic Dets: 5 Corbomite: 1500 Total Price: 63600 DensityScan HoloScan !Transwarp PlanetScan !Interdictor CanLand !CombatScan FusionDrive !Pirate HasPod !IsPod !Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active -------------------------------------------------------------------------------------------------------- 16 The Only IG () Deployment: General : Max Holds: 40 Start Holds: 10 Max Shields: 5000 Hold Value: 805000 Turns/Warp: 1 XPort Range: 20 Mines: 1 Mine Disrpt: 10 Drive Value: 50000 Max Figs: 8000 Figs / Wave: 2000 Off Odds: 1.5 Def Odds: 2.5 Comp Value: 380000 Photon Miss: 0 EtherProbes: 25 Beacons: 100 Cloaks: 0 Hull Value: 104000 XP Needed: 0 Gen Torps: 20 Atomic Dets: 5 Corbomite: 1500 Total Price: 1339000 DensityScan HoloScan Transwarp PlanetScan Interdictor !CanLand !CombatScan FusionDrive !Pirate HasPod !IsPod !Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active -------------------------------------------------------------------------------------------------------- 17 Assault Trader (~BFerrengi) Deployment: Used by alien race Ferrengi This craft has been identified as the Ferrengi's primary scouting vessel. It does carry sufficient firepower to pose a threat to some of the smaller Federation-design warcraft though. The Ferrengi seem to excel in developing drive systems and the Assault Trader makes this readily apparent in its high speed and agility. One craft by it's self can be handled, but be warned that they prefer to travel in convoys. : Max Holds: 50 Start Holds: 12 Max Shields: 200 Hold Value: 6000 Turns/Warp: 2 XPort Range: 0 Mines: 10 Mine Disrpt: 10 Drive Value: 1500 Max Figs: 3000 Figs / Wave: 1000 Off Odds: 1 Def Odds: 1 Comp Value: 16400 Photon Miss: 0 EtherProbes: 25 Beacons: 5 Cloaks: 5 Hull Value: 8000 XP Needed: 0 Gen Torps: 0 Atomic Dets: 5 Corbomite: 1500 Total Price: 31900 DensityScan HoloScan !Transwarp !PlanetScan !Interdictor CanLand !CombatScan !FusionDrive !Pirate HasPod !IsPod !Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active -------------------------------------------------------------------------------------------------------- 18 Battle Cruiser (~BFerrengi) Deployment: Used by alien race Ferrengi One of these warships was recently sighted off the Antarian Nebulae. This craft was unknown to the Federation until a hapless materials transport warping from the StarDock to a Federation Outpost was set upon by a pair of these. The crew managed to return the above info before contact was lost with them. From the debris left in the area, it would appear that these ships pack a powerful punch. No escape pod made if off the 'Sport to provide further details. : Max Holds: 75 Start Holds: 16 Max Shields: 800 Hold Value: 8000 Turns/Warp: 3 XPort Range: 2 Mines: 25 Mine Disrpt: 10 Drive Value: 3000 Max Figs: 8000 Figs / Wave: 2000 Off Odds: 1.2 Def Odds: 1.2 Comp Value: 40600 Photon Miss: 0 EtherProbes: 25 Beacons: 15 Cloaks: 5 Hull Value: 15500 XP Needed: 0 Gen Torps: 3 Atomic Dets: 5 Corbomite: 1500 Total Price: 67100 DensityScan HoloScan !Transwarp !PlanetScan !Interdictor CanLand !CombatScan !FusionDrive !Pirate HasPod !IsPod !Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active -------------------------------------------------------------------------------------------------------- 19 Dreadnought (~BFerrengi) Deployment: Used by alien race Ferrengi The U.S.S. Constellation was destroyed recently when it was engaged by this new class of Ferrengi vessel. The craft dropped out of a cloaked mode and attacked the Constellation before they even had a chance to raise their shields or return fire. All commissioned StarShip Captains have been notified that the appearance of one of these weapons of Destruction is a Priority Red demand for assistance. Civilians with appropriate defenses have also been asked to aid in the defense against these powerful ships. : Max Holds: 100 Start Holds: 20 Max Shields: 1000 Hold Value: 10000 Turns/Warp: 4 XPort Range: 5 Mines: 50 Mine Disrpt: 10 Drive Value: 10000 Max Figs: 15000 Figs / Wave: 5000 Off Odds: 1.4 Def Odds: 1.4 Comp Value: 94000 Photon Miss: 1 EtherProbes: 25 Beacons: 25 Cloaks: 5 Hull Value: 25000 XP Needed: 0 Gen Torps: 6 Atomic Dets: 5 Corbomite: 1500 Total Price: 139000 DensityScan HoloScan !Transwarp PlanetScan !Interdictor CanLand !CombatScan FusionDrive !Pirate HasPod !IsPod !Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active --------------------------------------------------------------------------------------------------------